# Technical Document: StarCraft II Game Interface Analysis
## Header Section
- **Title**: `StarCraft II` (Top-left corner)
- **Minimap Label**: `None (N)` with green checkmark (Top-left corner)
## Main Battlefield
- **Chat Window Text**:
- `[All] MainAgentLLMPv2: None Step77 (09:05:31) <All_Units_Retreat()>`
## Right-Side UI Elements
- **Resource Counters**:
- `170` (Blue icon)
- `2945` (Red icon)
- `61` (Green icon)
- `166` (Green icon)
- `94/111` (Crystal icon)
- `88/118` (Crystal icon)
## Bottom-Left Mini-Map
- **Labels**:
- `F1`, `F2`, `W` (Top of mini-map)
- `9:05` (Timer, bottom-left corner)
## Bottom-Center Unit Selection Panel
- **Unit Counts**:
- `8` (Top-left)
- `3` (Top-center)
- `1` (Top-right)
- `2` (Bottom-center)
## Bottom-Right Command Panel
- **Text**:
- `to Move` (Yellow icon)
- `[A] then ground to Autoattack` (Yellow icon)
- `9:05 / 19:22` (Timer)
- `Normal` (Difficulty label)
- `MainAgentLLMP...` (Dropdown label)
## Additional Observations
- **Language**: All text is in English.
- **No charts, heatmaps, or data tables present**.
- **No non-English text detected**.
## Spatial Grounding
- **Legend Placement**: Not applicable (no legend present).
- **Text Placement**:
- Chat: Top-right quadrant
- Resource counters: Top-right corner
- Mini-map: Bottom-left quadrant
- Unit selection: Bottom-center
- Command panel: Bottom-right quadrant
## Trend Verification
- No numerical trends or data series present (UI elements only).
## Component Isolation
- **Header**: Title and minimap
- **Main Chart**: Battlefield with units/structures
- **Footer**: Mini-map, unit selection, command panel